The Stop Killing Games campaign will set up NGOs in the EU and US
Summary
The Stop Killing Games campaign is evolving into two NGOs in the EU and US, aimed at countering video game delistings. Creator Ross Scott emphasizes long-term lobbying efforts to protect players' rights and influence industry practices.
Key Insights
What is an NGO and why is the Stop Killing Games campaign creating them?
An NGO, or non-governmental organization, is typically a non-profit entity independent of government that advocates for specific causes. The campaign is establishing NGOs in the EU and US to enable long-term counter-lobbying against publishers, watchdog actions like reporting delistings to consumer agencies, and sustained efforts to codify protections into law.
What problem is the Stop Killing Games campaign addressing?
The campaign protests publishers delisting or shutting down online-only video games after sale, revoking access for players who already purchased them, as exemplified by Ubisoft's delisting of The Crew, pushing for laws requiring end-of-life plans like offline modes to preserve access.